What AI can do for video games (and vice versa) | Julian Togelius

Video games are great testbeds for developing artificial intelligence (AI), and AI could help game developers create new games. In this keynote presentation from the Swedish Artificial Intelligence Society (SAIS) workshop at Malmö University, Julian Togelius talks about how developing AI and games should go hand in hand—for mutual benefit. Continue reading

Two open positions at IOTAP

One post-doc and one Ph.D. student position have been announced. The Ph.D. position is in Computer Science and focuses on the research area embedded intelligence. The post-doc position is in Interaction Design and focuses on the research area interaction technology. Both positions concern participation in projects of the IOTAP research center in collaboration with a number of industrial partners. Continue reading

Security and privacy in IoT—New post-doc at IOTAP

Ahmed Elmesiry recently started his post-doc at IOTAP and he will focus on privacy and security within Internet of Things applications, such as smart homes.

Ahmed, what is your research interest?

My research interests lie at the intersection of three main areas: machine learning, applied cryptography, and distributed systems. My work has broadly combined principles of the design, analysis, and implementation of security and privacy for real-world systems and future services. Over the past years, my interests have evolved to include topics in intrusion detection systems, secure e-payment systems, secure mobile agent systems, pervasive computing, and privacy enhancing technologies in a […] Continue reading

Building “Folkhemmet” with the Internet of Things

A drone that tends your garden; a bed canopy that prevents data network signals from getting through; a mattress that adjusts itself based on your body temperature – these are all “things” that can be purchased in a fictive Ikea Catalogue in, perhaps, 10–20 years.

This future-looking catalogue is part of the report “Building Folkhemmet with the Internet of Things”, which explores how Swedish standards, values and participatory design models could help make Sweden an innovation hub for IoT.

In order to get there, many obstacles need to be overcome. The authors argue, for example, that we need interfaces that […] Continue reading

Mesh Presenter: Making presentations more collaborative

The Mesh Presenter is a mobile application that makes meeting presentations more collaborative. The system was developed by interaction design student Felipe Erias Morandeira in collaboration with IOTAP partner Terranet.

How Mesh Presenter works
At the beginning of a meeting, people join the mesh network by tapping their phones together. They can now use their own devices to share images with the person in charge of the meeting, who decides if the new slide should appear on all devices, including the projector. By using mesh technology, the application can be used without having access to WiFi or 3G/4G/LTE.

» The […] Continue reading