A strong connection between research and industry. That is one of the reasons why Fahed Alkhabbas, PhD student in computer science, came to Malmö University. At IOTAP, Alkhabbas will focus on emergent configurations—that is, how “things” temporarily connect and cooperate to achieve some kind of goal. Continue reading
Two PhD student positions in computer science with focus on “internet of things and people” have been announced. Both positions concern participation in projects of the Internet of Things and People research center in collaboration with a number of industrial partners.
Last date for applications is December 11, 2016.
» The first position is within embedded intelligence and interaction technology, and relates to data mining, adaptive and learning systems, with a particular focus on context-awareness to create engaging user experiences and meaningful designs. The research will be carried out in application areas that are of interest for the industrial partners, e.g. user-activity and self-tracking […] Continue reading
The Internet of Things and People research center at Malmö University participates in a Vinnova-funded project on smart solutions in public environments.
The research project Smart Public Environments—which also includes Lund University, Lund Municipality and the City of Malmö—will carry out two sub-projects. The first, which focuses on the outdoor environment, will by means of different types of sensors map the flow of vehicles and cargo at Lund Central Station. The second sub-project deals with the indoor environment:
“People have different lighting needs. We will look at how to make lighting more flexible based on how people use a room […] Continue reading
On November 15, the Internet of Things and People (IOTAP) research center at Malmö University hosted an open event. The center’s application areas were presented and the visitors could then try prototypes and discuss with the researchers. The event attracted more than one hundred visitors including current and future collaboration partners, students, and researchers.
“An increasing number of physical products are today connected to the Internet. This development, known as the Internet of Things, can […] Continue reading
Malmö University has a strong tradition of involving users in the design process. This is one of the reasons why interaction design researcher Dimitrios Gkouskos decided to come to Malmö. At IOTAP, he will bring a user experience perspective and explore ways to design for desirable IoT experiences. Continue reading
On October 11, Shahram Jalaliniya will defend his thesis “A Body-and-mind Centric Approach to Wearable Personal Assistants” at the IT University of Copenhagen. Continue reading
Update Oct 5 – Five project proposals have now been funded, e.g. Challenges of Coordinated Patient Care Planning and Smart Sport Activities in Smart and Healthy Cities . Continue reading
The IOTAP seminar series is a chance for you to learn more about the IoT field. Every other week, a PhD student presents an IoT-related research paper. First to present this semester is our new PhD student Fahed Alkhabbas who will present the paper “SIoT: Giving a Social Structure to the Internet of Things.”
Time and place: September 5 at 10:15–12:00 at Malmö University, building Niagara, room C0626
» Learn more about the IOTAP seminar series (incl. documentation from previous seminars)
» Download the paper “SIoT: Giving a Social Structure to the Internet of Things“
How could information about a city be used to create services that meet the needs of residents and tourists? For two weeks, 15 students from various programs at Malmö University and Lund University have worked hard to solve challenges provided by the City of Malmö, Skånetrafiken and Lund municipality in an event called Hack Week. Continue reading
Video games are great testbeds for developing artificial intelligence (AI), and AI could help game developers create new games. In this keynote presentation from the Swedish Artificial Intelligence Society (SAIS) workshop at Malmö University, Julian Togelius talks about how developing AI and games should go hand in hand—for mutual benefit. Continue reading