Twelve considerations to make when designing for activity tracking

Many people use apps to track their everyday activities. These apps collect data about what we do, but they aren’t very intelligent when it comes to doing things with the data – or making recommendations of what we should do. In a recent paper, Fredrik Ohlin and Carl Magnus Olsson argue that if we want a richer understanding of the data, we need intelligent computing to be included in the systems that run the apps.

The standard activity-tracking apps present data in statistical form meant to be viewed after the activity has ended. But, what if these services could give […] Continue reading

New paper: Making hybrid materials palpable

The design materials of the Internet of Things are hybrid. Physical properties such as texture and weight are combined with digital properties including behaviour and responsivity. This ‘new’ material is a challenge for interaction designers.

In a recently published paper, Jonas Löwgren proposes a design strategy for designers working with hybrid materials: To build prototypes and do material experiments in a way that foregrounds immediate sensate feedback and externalizes responses that are normally not perceivable.

Löwgren writes:

It is quite common in interaction design theory to talk about design as a conversation with the situation […] Continue reading