Shahram Jalaliniya wants to create new possibilities using technology

While some people are still amazed that we can carry a computer in our pocket, Shahram Jalaliniya is looking for the next step in wearable technology. As a postdoc researcher at the Internet of Things and People research center, he wants to find new ways for us to work with computers, and for computers to work with us.

“My research explores eye-based interaction with smart objects, a totally different design space from the classical human-computer interaction.”

Let your eyes do the talking
During his recent PhD studies at IT University of Copenhagen, Shahram designed a wearable system for surgeons in […] Continue reading

Two open PhD positions

Two PhD student positions in computer science with focus on “internet of things and people” have been announced. Both positions concern participation in projects of the Internet of Things and People research center in collaboration with a number of industrial partners.

Last date for applications is December 11, 2016.

» The first position is within embedded intelligence and interaction technology, and relates to data mining, adaptive and learning systems, with a particular focus on context-awareness to create engaging user experiences and meaningful designs. The research will be carried out in application areas that are of interest for the industrial partners, e.g. user-activity and self-tracking […] Continue reading

Pilot projects on smart public environments

The Internet of Things and People research center at Malmö University participates in a Vinnova-funded project on smart solutions in public environments.

The research project Smart Public Environments—which also includes Lund University, Lund Municipality and the City of Malmö—will carry out two sub-projects. The first, which focuses on the outdoor environment, will by means of different types of sensors map the flow of vehicles and cargo at Lund Central Station. The second sub-project deals with the indoor environment:

“People have different lighting needs. We will look at how to make lighting more flexible based on how people use a room […] Continue reading

Open event on the Internet, things and people

iotap-open-event-from-above

On November 15, the Internet of Things and People (IOTAP) research center at Malmö University hosted an open event. The center’s application areas were presented and the visitors could then try prototypes and discuss with the researchers. The event attracted more than one hundred visitors including current and future collaboration partners, students, and researchers.

“An increasing number of physical products are today connected to the Internet. This development, known as the Internet of Things, can […] Continue reading

Open Event November 15

The Internet of Things (IoT) changes how we live and learn, how we move around in the city and how we stay healthy. Welcome to this open event where you’ll learn more about how you can get involved in designing future IoT services and technology. The event is hosted by the Internet of Things and People (IOTAP) research center at Malmö University.

Update! View the presentations from this event.

Time and place
November 15 at 10–13 at Niagara, Malmö University (Nordenskiöldsgatan 1, Malmö). Coffee is served from 9:30.

Program
Introduction to IOTAP and presentations of the application […] Continue reading

IoT Conference in Lund Sep (7–8)

The Internet of Things conference in Lund, Sweden, aims to provide a clear picture of the Internet of Things (IoT) landscape—where we are now and where we are heading. IoT is a broad concept that includes everything from protocols, hardware and software to health, wearable devices and design. The conference tries to cover all aspects of IoT, not only focus on a single category. The conference is run as a nonprofit event aiming to increase the awareness of current trends and the future of the industry. Date and location: September 7–8, Lund, Sweden. Continue reading

What AI can do for video games (and vice versa) | Julian Togelius

Video games are great testbeds for developing artificial intelligence (AI), and AI could help game developers create new games. In this keynote presentation from the Swedish Artificial Intelligence Society (SAIS) workshop at Malmö University, Julian Togelius talks about how developing AI and games should go hand in hand—for mutual benefit. Continue reading